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Showing posts from December, 2014

User Interface Usability Checklist Part 1

User interfaces are changing quickly, and it can be default to keep up with new designs and trends. The smaller the team the more corners are cut to try and get the product to market. Lots of people advocate the creating and releasing the minimum viable product. This is fine, but companies try to do so without the minimum viable staff level. Creating a great user interface takes good design, user testing and lots of iteration. Unfortunately user testing is often the first "cost" that is abandoned. The next is the available design time. So when you become incredibly constrained then making good design choices becomes your only course to prevent a horrible mess at the end of the project. I have created a usability check list of common design mistakes. I have seen all of these mistakes in projects from the most expensive to the most basic free apps, and if you can avoid all of them you are well on the way to producing a high quality application. User Interface Usability Che